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I think what he did was for the different biomes. He placed blocks from different biomes vertically. So that all the biomes are close together. Very cool stuff. I suppose that could happen. But I don’t know I’m fairly new to and I Got 99 Problems And Fishing Solves All Of Em Vintage Shirt. I recently saw a post here on Reddit of a metro build. And got inspired so I’m working on my own metro. Network for the different NPC themed houses I made. IKR thanks to the guy that posted it here. Btw making the tunnel in the desert biome is a huge pain in the ass. You need to get rid of the sand and then after building it you need to add sand on top of the tunnel again to make it look like it’s intact. Aren’t there special bombs that spread certain types of blocks instead of just destroying them? I believe there is one that spreads dirt. It might be possible to use them to quickly replace some of the sand with dirt in a semi-controlled way and then use the block replace method to replace the dirt with whatever block you want to use.
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This was my guess as well, but I have never seen a design like that, usually its a huge chunk of like 150 or 250 blocks? I didn’t know that there’s a way to have the “biomes” so close to each other. Coming from someone who is currently building artificial biomes. Each biome (from my knowledge) has been changed to consistent 1,500 blocks per biome. I’m assuming because I have done 4 biomes so far and all of I Got 99 Problems And Fishing Solves All Of Em Vintage Shirt. I know they did change it, Desert used to be 1,000, and Snow used to be 400. Now every biome is 1,500. Oh my, that is really detailed and looks much cooler than my design! Looking at some 1.4 setups, mine isn’t is very different in functionality except for the biomes not overlapping. About the housing hub, I think it can be done by adjusting the shape and height of the blocks off-screen, so you get some biome squares or rectangles in the middle.
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So I’m guessing each artificial biome is a rectangle of blocks that’s exactly the width of the screen (or close enough, since biome backgrounds don’t seem to update until you stop moving) and horizontally centered on each platform…? It wouldn’t necessarily have to be rectangles. Just so long as the I Got 99 Problems And Fishing Solves All Of Em Vintage Shirt. The wiki says “Only blocks within a rectangular zone 84 tiles left and right. So each rectangle would have to be ~168 blocks wide. Not the width of the screen. But the 1.3 design used vertical rectangles of blocks on the left. And the right sides of the screen. So that half of each biome would be onscreen at all times, but both halves. Forming the biome would only be onscreen in one spot. Yeah, any design that has the correct width. And the correct number of blocks and is within. The vertical bounds of the screen should work. I suppose you could build a small rectangle below each fishing spot and then build two other rectangles to the left and right to make it easier to see which spot corresponds to which biome.
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